Hello everyone and welcome to this tutorial that will teach you how to install a Bedrock map on your dedicated Bedrock server.
Before you start any manipulation, make sure your server is turned off. You should never transfer or modify a map used by a server in operation, at the risk of corrupting it.
On the panel, go to the Versions tab of your server and select Bedrock. Continue with Reinstall the server : be careful, this will remove all content from your server.
Start the server a first time to complete the installation, then turn it off.
Solo map :
In your map settings on the game menu, in the General section, click on the Export world option and choose a destination location. This will export your map to the .mcworld format.
Map downloaded from internet :
A map downloaded from the internet should give you directly a file in .mcworld or.zip.
Folder format :
Once you have the map, change the .mcworld to .zip if this is not already the case.
You can then check that its structure is consistent by opening the archive .zip :
This is the normal content of a map folder, you may not have the folders behavior_packs and resource_packs, you should find a db folder there, and files like level.dat, levelname.txt.
Connect to your server’s SFTP with software like WinSCP or FileZilla. The use of a software is preferable to WebSFTP for the transfer of many files or if some are large. Here is a tutorial to accompany you if you have never done it : https://forum.minestrator.com/threads/minestrator-manage-your-server-with-winscp-or-filezilla.1814/
4. Upload your map
The following manipulations are server turned off !
On your SFTP, locate the /worlds/ folder and create a new folder in it : this will be the new world folder, remember its name, we will need it later. In my case, this file will be called world, I advise you to do the same for simplicity.
Then drag the contents of the previously unzipped world into this new world folder.
Once the transfer is complete, go back to the root of the server files and open the file server.properties.
Locate the line "level-name=" and change the value to put the name of the world we created just before. In my case, it will be world.
Save and start the server. Log in to check that the map is present.
This tutorial is finished ! If you have any questions or are stuck on a step, do not hesitate to contact our support on Discord or directly by ticket on the site !
Have fun !
Before you start any manipulation, make sure your server is turned off. You should never transfer or modify a map used by a server in operation, at the risk of corrupting it.
1. Creation of the Bedrock server from the panel
On the panel, go to the Versions tab of your server and select Bedrock. Continue with Reinstall the server : be careful, this will remove all content from your server.
Start the server a first time to complete the installation, then turn it off.
2. Get the map folder
No matter where the map comes from, you must have a .mcworld map folder (this is actually a compression format similar to .zip).
Solo map :
In your map settings on the game menu, in the General section, click on the Export world option and choose a destination location. This will export your map to the .mcworld format.
Map downloaded from internet :
A map downloaded from the internet should give you directly a file in .mcworld or.zip.
Folder format :
Once you have the map, change the .mcworld to .zip if this is not already the case.
You can then check that its structure is consistent by opening the archive .zip :
This is the normal content of a map folder, you may not have the folders behavior_packs and resource_packs, you should find a db folder there, and files like level.dat, levelname.txt.
3. Connect to your server’s SFTP
Connect to your server’s SFTP with software like WinSCP or FileZilla. The use of a software is preferable to WebSFTP for the transfer of many files or if some are large. Here is a tutorial to accompany you if you have never done it : https://forum.minestrator.com/threads/minestrator-manage-your-server-with-winscp-or-filezilla.1814/
4. Upload your map
The following manipulations are server turned off !
On your SFTP, locate the /worlds/ folder and create a new folder in it : this will be the new world folder, remember its name, we will need it later. In my case, this file will be called world, I advise you to do the same for simplicity.
Then drag the contents of the previously unzipped world into this new world folder.
Once the transfer is complete, go back to the root of the server files and open the file server.properties.
Locate the line "level-name=" and change the value to put the name of the world we created just before. In my case, it will be world.
Save and start the server. Log in to check that the map is present.
This tutorial is finished ! If you have any questions or are stuck on a step, do not hesitate to contact our support on Discord or directly by ticket on the site !
Have fun !